Help Im Trapped in a Human Body: A Fantasy for the Future


A war-like culture would glorify a violent god and consider peace-loving gods as "weak. By focusing on the interconnections between all beings, some religions promote this principle, allowing society to function more smoothly. Many stories and religious myths arise from man searching for an explanation of various natural phenomena in which the scientific basis is not known for example: An agricultural society without basic scientific knowledge of farming might deify the sun, thinking that if they anger the gods, their crops will cease to grow, rather than realizing that there are simply no nutrients left in the soil.

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When creating a society, some important things to consider that will be very influential in the way the culture thinks, lives, and acts are their geographic location and topography nomadic desert tribe vs. This is by no means an exhaustive list, but one that is intended to point out multiple factors that must be taken into consideration, and will prompt writers to thinking creatively about the social impact of various non-social factors on any culture.

References to Earth are the most common mistakes that I, as a reader, come across, even in popular published fiction. As a fantasy writer, one must put a mental barrier between the world that they know and the world they are writing about. This is why character and race sheets, and Patricia C. Wrede's Worldbuilder's Questions readily available online are so helpful; they allow you to completely shape the other world before you write about it, minimizing the likelihood that you will write something out of place or uncharacteristic of a fantasy realm.

As explained in the pervious section, assumptions about anything, from the use of language, to units of measurement, to social customs, values, and expectations, are all highly dependent on a myriad of factors which will have an effect on a given society. This is especially important when dealing with a non-human fantasy race. While there is an excuse for lapses in references to one's own culture in the case of human cultures and characters still, I stress, to be avoided or at least taken into careful consideration , non-human races must be much more carefully designed.

First of all, think: If there is basically no distinction between elves and humans other than you happen to find pointy ears "cute," there is no good reason to have an elf in the story. This goes for just about anything you could ever write; there must be a real reason behind your decision to use certain races, personalities, and even genders for your characters. It must add something to the story that could not be brought about by any other method. If the story would be exactly the same if your character were male or female, gay or straight, human or vampire, your characters and plot are not specifically developed enough.

So, when designing a race, you must consider the physical, mental, and social distinctions between them and their human counterparts. For example, in Christie Golden's Instrument of Fate, the elven races think differently from the humans. They do not feel deep emotions as humans do, especially not love.

When they form an emotional attachment to someone, it is enduring and lasts until they or the other person die. They must be incredibly moved to take a stand on any matter, preferring more to be objective and calm about everything. They are only moved to emotionally-charged action when it involves deep, firm convictions.

For example, their desperation to avert a potentially cataclysmic war is based on the dictate of their Goddess that there should be peace between the different races, meaning that they would typically take a long time to look at the pros and cons of any international action regardless of their personal feelings. Another example would be Anne Rice's vampires. Sunlight kills them and they survive on blood, which are vital differences between them and humans. These are obvious, but there are many more subtle differences that go into making Rice's novels as detailed and interesting as they are.

Her vampires physically perceive the world in a fundamentally different way than we do, with a completely altered sense of sight.

They form emotional attachments differently as well, feeling a deep love for other members of their vampire family regardless of gender or their relationship in pre-vampire life. Not necessarily sexual in the way we would think, but with a fascination beyond the platonic. These things make her vampires different from humans in a way that retains some familiarity with the reader while also allowing more alien elements into the story that make the plots richer and more fascinating than authors who make vampires merely humans with pointy teeth.

This is a subject that could be expounded upon in an extreme amount of detail, but I think these examples are sufficient to show why thinking about the race you write is so important. Everything previously mentioned in how to distance your fantasy society from that which is familiar to you applies here, and more. Not only must you take that into account, you must somehow physically and mentally distinguish between your race and humans. What additional abilities do they have? An enhanced sense of sight, hearing, or smell? Also, remember that if you choose to give them superior abilities in one area, they should also have a corresponding weakness.

If they are large and strong, perhaps they are also slow and not particularly agile. If they are very intelligent, perhaps they are at a physical disadvantage. You do not want to make your races god-like or without flaws; this makes them uninteresting at best, and insufferable at worst. You do not want to bore or alienate your reader, but better fiction will explore races in detail. If you are particularly ambitious, perhaps you can use their differences from humans to point out enduring truths about human nature; utilizing fantasy to convey a symbolic message ala Lord of the Rings.

An interesting and intricate plot is the mark of truly great writing, and only stories of that variety will be enduring works that will be enjoyed for a very long time. Because they are independent of the author's society and time, they can be enjoyed universally while still containing a message that people will find important enough to preserve. In general, it is not a good idea to combine several fantasy races to make your character. For example, a half-phoenix-catgirl-dragon-mermaid-vampire-elf with psychic powers and angel wings.

This is too complicated to make sense, and too ridiculous to be taken seriously, if that is your intention. If you do feel the need to combine the characteristics of two or more different fantasy races, it would be best to come up with your own original race altogether, keeping in mind all of the advice outlined in the previous section. If your fantasy story is going to contain elements of magic in it, give a plausible explanation for how it works. You can't simply have characters who use magic for no reason. Perhaps their race is particularly attuned to focusing and molding the natural energy of the universe?

Maybe they can harness the power of a particular element. Is a wizard's magic a natural, in-born ability Harry Potter , or is it something acquired through years of study and practice? It is a highly ritualized process, or one requiring membership into a secret society to learn? Is a character's magic derived from a pact with something evil, or from dedicated service to a God? Are there certain tools needed to allow them to use magic a staff, tarot cards, talismans, a complicated ritual set-up, ancient tomes of untold and horrible powers?

There are many different ways to develop this. Magic use can be based on inborn traits the ability to use magic, psychic powers , an ancient curse, the study of ritual magic or alchemy in which case at least cursory research is necessary on the part of the writer; Mercedes Lackey has an extensive knowledge of these subjects and it shows in her novels , the incantation of spells, or anything else that you desire. Just have a reason why your characters can use magic, and how they work within that system.

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This can satisfactorily be explained simply by stating "she is a witch," however, the more detail and thought put into it, the better, as with all aspects of writing. From there, you must also consider the limit and scope of magic. Are there certain uses for which magic is forbidden, and, if so, how is this enforced, who enforces it, and what is the punishment? Are there certain things magic simply can't do? Are there things it shouldn't be used for, which yield unpleasant and unintended consequences, such as a botched love-spell resulting in the object of a character's affections falling for another or the insanity of "A Midsummer Night's Dream" , or the attempted resurrection of the dead that brings them back as a monster or a completely different person?

It is important to try to make definite rules about the purpose, abilities, and function of magic so that the author does not contradict himself or use magic as an excuse to avoid a creative resolution to conflicts in the plot. For these reasons, the use of magic should also not be unlimited. There must be a "price" for the use of magic, which may be as simple as being physically strenuous, to the higher demand of requiring complex rituals and blood sacrifice.

What if the use of magic requires part of the magician's own life-force, aging her prematurely?

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What if a seemingly costless use of magic results in all sorts of horrible, unintended consequences i. In the anime Full Metal Alchemist, magic cannot simply conjure something into existence; one thing must be magically transformed into another, and the two objects must be made of the same basic substance.

A composite of two different things can be created, but cannot necessarily be separated again. Organic magic is strictly forbidden and requires blood sacrifice, at a terrible physical cost to the alchemist and the subject of the magic. There is a military society of alchemists that adheres to and enforces certain codes of conduct, among other things.

In fact, this anime is a prime example of good research and implementation of a system of magic. As mentioned before, Mercedes Lackey is an excellent fantasy author who puts a good amount of thought into developing plausible and understandable systems of magic in her original fantasy worlds. She has also researched ritual magic and alchemy, not to mention the history and people behind them, and has incorporated the subjects into her writing, a wonderful example being The Fire Rose. Remember a few things when writing about a world with medieval technology: While there were exceptions, notably, the highly advanced societies in Mesoamerica and China, for the most part, medieval society was miserable, unclean, and unhealthy.

Your fantasy world does not have to be like this, but as most fantasy stories are set in a period with a similar level of development, it is pertinent and interesting to consider. Your characters probably use a chamber pot, and they almost certainly do not have toilets. In fact, chamber pots are perhaps the most glamorous method of waste-disposal your characters will have access to, unless you contrive an intricate system of plumbing and waste-management that is somehow completely independent of advanced technology.

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As I said, it can, and has been done. But not in Europe. A magic-based system of waste management is also a good option, taking into account the section on systems of magic.

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Also keep in mind the general level of scientific and medical incompetence of the medieval time period. The existence of germs was not known, and diseases were either seen as punishment from God or an imbalance of the "humors," four fluids thought to permeate the human body and to cause illness when one was in deficit or excess.

These four humors corresponding to the four elements of earth, fire, water, and air were blood, phlegm, yellow bile, and black bile. If you intend to base your characters' medical knowledge on this, you must do a little research, whether or not you go into any detail at all about it.

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Most diseases were treated by bleeding the patient not necessarily with leeches , inducing vomiting, with medicinal herbs again, if you want to use them, know what you're talking about; many of these are actually still used as effective remedies today , or by way of the simply bizarre. Folk medicine did not know any reasonable bounds; diseases could be "treated" by grinding up and making a potion out of toads, hanging dead or decaying animals from a person's throat, feeding them all sorts of foul concoctions that combined dead animal bits, ashes, dirt, and who knows what else.

If you want to use any of these treatments in your story, you can either research actual historical medicine which will be much more fun than it sounds. Take into consideration also, that for a long time in Europe, bathing was considered unhealthy, and some people bragged of never having bathed their entire lives. Also consider that this was before the invention of deodorant. This, in my opinion, was a major cause of the Crusades; there was a huge demand for nice-smelling spices that would mask an individual's unbearable body odor, and the easiest way to import them sometimes involved invading and conquering foreign countries.

This is another subject that should be enjoyable to explore if you wish to research it. In ancient Egypt, women would wear sweet-smelling wax in their hair that would slowly melt in the heat to cover the smell of perspiration. They will probably have to resort to highly creative ways of disguising or blocking natural odors. Another creative addition to a story would be to have a character who sees the value in bathing, viewed as insane and unhealthy by everyone around them. In a similar vein, also realize that sanitation was not a high priority and, as such, people often died of preventable diseases or infections.

Many medical practices meant to save a person's life, actually killed them because of unclean instruments.

This also facilitated the spread of disease on a massive scale. The level of ignorance in Europe during this time period was terrible, and, if your characters are in a similar setting, you must take this all into consideration. As I said, this is not necessarily how your fantasy world has to be, but you can't simply romanticize the medieval period without providing plausible, viable alternatives to the technology you are familiar with.

Science fiction can be just as challenging to write as fantasy, but in different ways. While not all science fiction focuses specifically on the science aspect, most of it at least references advances or declines in scientific knowledge or technology. Because of this, the basic mechanics of whatever kind of sciences are being referenced must be understood by the author, whether the area of focus is psychology, biology, physics, geology, or sociology. Science fiction is not supposed to be science fact, however.

Unless one understands the basics of what they wish to explore in a story, they have no way to speculate on that area of science within their story. There is a difference between creative science, which expands on that which is already known, or examines it in a new way, and what is simply sloppy and, frankly, bad writing. Not every sci-fi story needs to focus on science. Perhaps instead it could use technological advances as a place to start in examining people, personality, morals, and social dynamics.

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Battle for the Planet of the Apes [ citation needed ]. A Nintendo 64 game where the main character, Link, has three days to save the world of Termina from its moon that has broken from orbit. The first of the four films, Evangelion: Amazon Music Stream millions of songs. Ecological catastrophe Global climate change causing a new ice age Global warming melting of icecaps, global flooding Global pollution.

In fact, this is what the best stories in the genre do; they are more compelling than those that only concern themselves with "hard" science, because people want to read about characters in fiction. Roland, the world's last gunslinger, tracks an enigmatic Man in Black toward a forbidding dark tower, fighting forces both mortal and other worldly on his quest. Two astronauts find their journey into space and their very lives jeopardized by the jealousy of an extraordinary computer named HAL.

A monumentally devastating plague leaves only a few survivors who, while experiencing dreams of a battle between good and evil, move toward an actual confrontation as they migrate to Boulder, Colo. Weaving contemporary imagery with Sumerian myths, Stephenson's third novel revolves around a mysterious "pseudo-narcotic" Snow Crash that is capable of affecting people both within — and without — the alternate-reality Internet called the "Metaverse.

The tranquillity of Mars is disrupted by the earthmen who have come to conquer space, colonize the planet, and escape a doomed Earth. A young writer decides to interview the children of a scientist primarily responsible for the creation of the atomic bomb. Gaiman originally told his tale of Morpheus, the Dream King, whose interactions with mortals rarely end well, and whose fractious extended family includes the personifications of Death, Despair, Desire and Destiny, in a issue comic book series over several years; the hugely influential series is now collected in ten trade volumes.

Burgess created his own youth slang for this acid satire of contemporary culture which follows young Alex as he makes his merry way through a dystopia of drugs, sex and ruthless violence, only to be chosen for a psychological experiment meant to mend his ways. In one of Robert A. Heinlein's most controversial novels, a recruit of the future goes through the toughest boot camp in the universe and into battle with the Terran Mobile Infantry against humankind's most frightening enemy. Often described as "the Aeneid of rabbits," this is the story of young rabbit Fiver and his brother Hazel, who set out on an epic journey to find a new home after their own warren is destroyed.

Watership Down began as a series of improvised stories author Richard Adams told his young daughters during car trips. Adams also invented the language, Lapine, spoken by Hazel and Fiver. At a time when the number of Dragonriders has fallen too low for safety and only one Weyr trains the creatures and their riders, the Red Star approaches Pern, threatening the planet with disaster. A one-armed computer technician, a radical blond bombshell, an aging academic and a sentient all-knowing computer lead the lunar population in a revolution against Earth's colonial rule.

Miller's novel follows the Monks of the Order of St. Leibowitz as they attempt to preserve the remnants of civilization after a nuclear war. Wells' classic story of an unassuming British inventor who creates a device that sends him hurtling into the far future — A. Professor Arronax and his two companions, trapped aboard a fantastic submarine as prisoners of the deranged Captain Nemo, come face to face with exotic ocean creatures and strange sights hidden from the world above.

When brain surgery makes a mouse into a genius, dull-witted Charlie Gordon wonders if it might also work for him. With advanced machines of destruction, aliens from another planet swoop down on planet Earth and begin their conquest, in the classic sci-fi work by the author of The Time Machine. Amid the eternal struggle between Order and Chaos, Zelazny delights in tossing in allusions to Shakespeare, the Tarot and quantum mechanics.

Edding's five-volume epic fantasy follows young farmboy Garion as he is drawn into a quest for a stolen mystical orb, and the rich world of prophecy and power that surrounds it. Retells the legend of King Arthur as perceived by the women central to the tale, from the zealous Morgaine, sworn to uphold her goddess at any cost, to the devout Gwenhwyfar, pledged to the king but drawn to another. In a world where special magic users called Allomancers can employ metals to enhance their physical and mental abilities, a young thief discovers her destiny and sets out to overthrow the Lord Ruler.

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Niven's hugely influential novel of an outer space expedition to a mysterious object — a vast artificial world in the shape of a ring — that goes horribly wrong. While on a mission to the planet Gethen — a world whose inhabitants can change their gender — earthling Genly Ai is sent by leaders of the nation of Orgoreyn to a concentration camp. The exiled prime minister of the nation of Karhide tries to rescue him. These creation myths of Tolkien's Middle-earth, for those who found The Lord of the Rings too breezy and slight: In the author's characteristic Beowulfian prose, he recounts the legends of the world's beginnings, the downfall of its gods and men, and the events that changed the face of Middle-earth forever.

Describes King Arthur's life from his childhood to the coronation, creation of the Round Table, and search for the Holy Grail. Gaiman's wry, darkly whimsical tale of an average young businessman who stops to help a girl bleeding on a London sidewalk and finds himself pulled into a bizarre subterranean world.

The author questions the survival of mankind in this science-fiction tale about Overlords from outer space who dominate the world. In , a multinational team of astronauts ventures deep into outer space, where they come face to face with an advanced alien civilization. Seven pilgrims undertake a voyage to the world of Hyperion — dominated by a fearsome and mysterious creature called the Shrike — where they hope to learn the secret that will save humanity.

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In the quiet English hamlet of Wall, Tristran Thorn embarks on a remarkable journey through the world of Faerie to recover a fallen star for his lover, the hauntingly beautiful Victoria Forester. More than 50 years after Lawrence Pritchard Waterhouse and Sergeant Bobby Shaftoe are assigned to Detachment , a secret cryptographic mission, their grandchildren — Randy and Amy — join forces to create a "data haven" in the South Pacific, only to uncover a massive conspiracy with roots in Detachment An account of the decade-long conflict between humankind and hordes of the predatory undead is told from the perspective of dozens of survivors — soldiers, politicians, civilians and others — who describe in their own words the epic human battle for survival.

The last unicorn leaves the protection of her enchanted lavender forest to search for her own kind, with the assistance of Schmedrick, the only occasionally successful magician, and dreamer Molly Grue. Drafted into the ranks of Earth's interstellar warriors, private William Mandella finds his fight against the Taurans secondary to the side-effects of faster-than-light space travel, which affects the rate at which he ages.

Brutha, a simple man leading a quiet life tending his garden, finds his life irrevocably changed when his god, speaking to him through a tortoise, sends him on a mission of peace. In this first trilogy, reclusive, guilt-ridden writer Thomas Covenant finds himself transported to a magical realm where he is hailed as a hero who wields powerful magic — and where he finds his leprosy miraculously cured. Ultimately, he must defeat the malevolent Lord Foul to save the Land — and his own sanity. In a human colony on one of a series of planets connected by wormholes, a young man who suffers from a series of physical disabilities the result of an assassination attempt on his royal parents grows up to become a powerful military leader.

Sentenced to death for forgery and swindling, Moist von Lipwig accepts an offer of a pardon in exchange for revamping an ancient post office, but his efforts are thwarted by tons of undelivered mail, an 18,year-old ghost postman, his shoe-wielding new girlfriend, and murderous characters who want the post office shut down. Young Richard Cypher gradually embraces his destiny as the Seeker of Truth, and sets out to stop the evil that others would unleash. In a novel set in an indefinite, futuristic, post-apocalyptic world, a father and his young son make their way through the ruins of a devastated American landscape, struggling to survive and preserve the last remnants of their own humanity.

In nineteenth century England, all is going well for rich, reclusive Mr Norrell, who has regained some of the power of England's magicians from the past, until a rival magician, Jonathan Strange, appears and becomes Mr Norrell's pupil. A lone human survivor in a world that is overrun by vampires, Robert Neville leads a desperate life in which he must barricade himself in his home every night and hunt down the starving undead by day. Evil entities have opened a rift in the fabric of space-time, plunging the world of Medkemia into peril.

As the battle between Order and Chaos threatens to engulf everything, reluctant wizard Pug is the only hope of a thousand worlds. Over the course of three novels, several generations of the Ohmsford family find themselves retrieving magical artifacts in the desperate hope to fight evil. Howard and Mark Schultz. Howard's original set of interlinked stories featuring his muscle-bound warrior represents a classic kind of sword-and-sorcery fantasy adventure in all its pulpy, richly imaginative glory.

An wily assassin plies his trade while his uncle the Prince confronts attackers who are turning people into emotionless, zombie-like "Forged ones. Passionately in love, Clare and Henry vow to hold onto each other and their marriage as they struggle with the effects of Chrono-Displacement Disorder, a condition that casts Henry involuntarily into the world of time travel. Introduces the world of Roshar through the experiences of a war-weary royal compelled by visions, a high-born youth condemned to military slavery, and a woman who is desperate to save her impoverished house.

Follows Professor Lidenbrock, his nephew Axel and their guide Hans as they venture deep into a volcanic crater in Iceland on a journey that leads them to the center of the earth and to incredible and horrifying discoveries. Drizzt Do'Urden, a Dark Elf, finds adventure, peril and awesome magical power as he confronts the underground civilization of the evil and treacherous matriarchal race of Drow elves.

Enlisting in the Army on his 75th birthday, John Perry joins an interstellar war between Earth and alien enemies who would stake claims on the few existing inhabitable planets, unaware that the conflict involves much more than he understands. The story of an engineer who creates a device to raise a girl capable of thinking for herself reveals what happens when a young girl of the poor underclass obtains the device. During the 22nd century, a space probe's investigation of a mysterious, cylindrical asteroid brings man into contact with an extra-galactic civilization.

Sold into indentured servitude at the exotic Night Court as a child, Phedre faces a difficult choice between honor and duty as she deals with a world of glittering luxury, conspiracy, sacrifice, and betrayal. Two subsequent trilogies chronicle the adventures of her adopted son and her distant descendant. Be the first to review this item Amazon Best Sellers Rank: A Fantasy for the Future on your Kindle in under a minute.

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